Difference between revisions of "C programming quick start"
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::break; | ::break; | ||
} | } | ||
+ | |||
+ | '''example''' | ||
+ | |||
+ | printf( "1. Play game\n" ); | ||
+ | printf( "2. Load game\n" ); | ||
+ | printf( "3. Play multiplayer\n" ); | ||
+ | printf( "4. Exit\n" ); | ||
+ | printf( "Selection: " ); | ||
+ | scanf( "%d", &input ); | ||
+ | switch ( input ) { | ||
+ | case 1: /* Note the colon, not a semicolon */ | ||
+ | playgame(); | ||
+ | break; | ||
+ | case 2: | ||
+ | loadgame(); | ||
+ | break; | ||
+ | case 3: | ||
+ | playmultiplayer(); | ||
+ | break; | ||
+ | case 4: | ||
+ | printf( "Thanks for playing!\n" ); | ||
+ | break; | ||
+ | default: | ||
+ | printf( "Bad input, quitting!\n" ); | ||
+ | break; | ||
+ | } |
Latest revision as of 22:15, 10 July 2014
Content take from cprogramming.com
Contents |
Intro
#include <stdio.h>
The #include is a "preprocessor" directive that tells the compiler to put code from the header called stdio.h into our program before actually creating the executable. stdio.h provides input output functions like printf & scanf.
int main() { }
Main body of program. Returns integer exit status to O.S. after execution. 0 = success, non zero is an error message.
hello world example
- include <stdio.h>
int main() {
printf( "Hello world!\n" ); printf( "(hit enter to end)\n" ); getchar(); return 0;
}
compiling with gcc
gcc hello.c -o hello
run hello world and check exit status of last command
$ ./hello Hello world! (hit enter to end)
$ echo $? 0 $ ./hello Hello world! (hit enter to end) ^C $ echo $? 130 <<<--- Script terminated by Control-C exit code
variables
types Char: a single character
Integer: number without decimal place
float: number with decimal place
placement
variable declarations must come before other types of statements in the given "code block"
comment syntax
/* comment text /*
conditional statements
and: & or: || not: !
examples
A. !( 1 || 0 ) ANSWER: 0 B. !( 1 || 1 && 0 ) ANSWER: 0 (AND is evaluated before OR) C. !( ( 1 || 0 ) && 0 ) ANSWER: 1 (Parenthesis are useful)
if, else if , else statement
if ( TRUE ) { /* Execute these statements if TRUE */ } else if ( TRUE ) { /* Execute these statements if TRUE */ } else { /* Execute these statements if FALSE */ }
loops
for ( variable initialization; condition; variable update ) {
Code to execute while the condition is true
}
example
for ( x = 0; x < 10; x++ ) { printf( "%d\n", x ); }
while ( condition ) { Code to execute while the condition is true }
example
while ( x < 10 ) { printf( "%d\n", x ); x++; }
do {
} while ( condition );
keywords
The break command will exit the most immediately surrounding loop regardless of what the conditions of the loop
break;
The continue statement will stop the loop's current iteration, update itself, and begin to execute again from the top.
continue;
functions
prototype
return-type function_name ( arg_type arg1, ..., arg_type argN );
arg_type: int, float, char (examples)
the may be no arguments passed at all (where the parentheses are empty)
programmer defined function
int mult ( int x, int y ); /* function prototype goes in program "header" area above main /* ... int main() { ... }
int mult (int x, int y) /* function definition /* { return x * y; }
- note - no semicolon after argument section of function definition
case statements
switch ( <variable> ) {
- case this-value:
- Code to execute if <variable> == this-value
- break;
- case that-value:
- Code to execute if <variable> == that-value
- break;
...
- default:
- Code to execute if <variable> does not equal the value following any of the cases
- break;
}
example
printf( "1. Play game\n" ); printf( "2. Load game\n" ); printf( "3. Play multiplayer\n" ); printf( "4. Exit\n" ); printf( "Selection: " ); scanf( "%d", &input ); switch ( input ) { case 1: /* Note the colon, not a semicolon */ playgame(); break; case 2: loadgame(); break; case 3: playmultiplayer(); break; case 4: printf( "Thanks for playing!\n" ); break; default: printf( "Bad input, quitting!\n" ); break; }